点评:HTML5 Canvas中提供了设置阴影的四个属性值可以实现阴影文字、3D拉影效果、边缘模糊效果文字,具体的演示代码如下,想学习的朋友可以参考下
HTML5 Canvas中提供了设置阴影的四个属性值分别为:

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代码如下: 
<!DOCTYPE html> 
<html> 
<head> 
<meta http-equiv="X-UA-Compatible" content="chrome=IE8"> 
<meta http-equiv="Content-type" content="text/html;charset=UTF-8"> 
<title>Canvas Clip Demo</title> 
<link href="default.css" /> 
<script> 
var ctx = null; // global variable 2d context 
var imageTexture = null; 
window.onload = function() { 
var canvas = document.getElementById("text_canvas"); 
console.log(canvas.parentNode.clientWidth); 
canvas.width = canvas.parentNode.clientWidth; 
canvas.height = canvas.parentNode.clientHeight; 
if (!canvas.getContext) { 
console.log("Canvas not supported. Please install a HTML5 compatible browser."); 
return; 
} 
var context = canvas.getContext('2d'); 
// section one - shadow and blur 
context.fillStyle="black"; 
context.fillRect(0, 0, canvas.width, canvas.height/4); 
context.font = '60pt Calibri'; 
context.shadowColor = "white"; 
context.shadowOffsetX = 0; 
context.shadowOffsetY = 0; 
context.shadowBlur = 20; 
context.fillText("Blur Canvas", 40, 80); 
context.strokeStyle = "RGBA(0, 255, 0, 1)"; 
context.lineWidth = 2; 
context.strokeText("Blur Canvas", 40, 80); 
// section two - shadow font 
var hh = canvas.height/4; 
context.fillStyle="white"; 
context.fillRect(0, hh, canvas.width, canvas.height/4); 
context.font = '60pt Calibri'; 
context.shadowColor = "RGBA(127,127,127,1)"; 
context.shadowOffsetX = 3; 
context.shadowOffsetY = 3; 
context.shadowBlur = 0; 
context.fillStyle = "RGBA(0, 0, 0, 0.8)"; 
context.fillText("Blur Canvas", 40, 80+hh); 
// section three - down shadow effect 
var hh = canvas.height/4 + hh; 
context.fillStyle="black"; 
context.fillRect(0, hh, canvas.width, canvas.height/4); 
for(var i = 0; i < 10; i++) 
{ 
context.shadowColor = "RGBA(255, 255, 255," + ((10-i)/10) + ")"; 
context.shadowOffsetX = i*2; 
context.shadowOffsetY = i*2; 
context.shadowBlur = i*2; 
context.fillStyle = "RGBA(127, 127, 127, 1)"; 
context.fillText("Blur Canvas", 40, 80+hh); 
} 
// section four - fade effect 
var hh = canvas.height/4 + hh; 
context.fillStyle="green"; 
context.fillRect(0, hh, canvas.width, canvas.height/4); 
for(var i = 0; i < 10; i++) 
{ 
context.shadowColor = "RGBA(255, 255, 255," + ((10-i)/10) + ")"; 
context.shadowOffsetX = 0; 
context.shadowOffsetY = -i*2; 
context.shadowBlur = i*2; 
context.fillStyle = "RGBA(127, 127, 127, 1)"; 
context.fillText("Blur Canvas", 40, 80+hh); 
} 
for(var i = 0; i < 10; i++) 
{ 
context.shadowColor = "RGBA(255, 255, 255," + ((10-i)/10) + ")"; 
context.shadowOffsetX = 0; 
context.shadowOffsetY = i*2; 
context.shadowBlur = i*2; 
context.fillStyle = "RGBA(127, 127, 127, 1)"; 
context.fillText("Blur Canvas", 40, 80+hh); 
} 
for(var i = 0; i < 10; i++) 
{ 
context.shadowColor = "RGBA(255, 255, 255," + ((10-i)/10) + ")"; 
context.shadowOffsetX = i*2; 
context.shadowOffsetY = 0; 
context.shadowBlur = i*2; 
context.fillStyle = "RGBA(127, 127, 127, 1)"; 
context.fillText("Blur Canvas", 40, 80+hh); 
} 
for(var i = 0; i < 10; i++) 
{ 
context.shadowColor = "RGBA(255, 255, 255," + ((10-i)/10) + ")"; 
context.shadowOffsetX = -i*2; 
context.shadowOffsetY = 0; 
context.shadowBlur = i*2; 
context.fillStyle = "RGBA(127, 127, 127, 1)"; 
context.fillText("Blur Canvas", 40, 80+hh); 
} 
} 
</script> 
</head> 
<body> 
<h1>HTML5 Canvas Clip Demo - By Gloomy Fish</h1> 
<pre>Fill And Stroke Clip</pre> 
<div> 
<canvas></canvas> 
</div> 
</body> 
</html> 
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