实现控件拖动的方法有多种,可以使用UICollectionView的代理方法直接实现,但是有些开发者在初始时没有使用UICollectionView创建九宫格,后来增加需求,却要增加这种拖动移动的效果,又不想更改页面的初始控件,那么应该怎么实现呢?
方法很简单,首先在@interface创建以下全局变量;
@interface YRViewController (){ BOOL contain; CGPoint startPoint; CGPoint originPoint; }@PRoperty (strong , nonatomic) NSMutableArray *itemArray;@end
如图所示,在viewDidLoad里创建了如下的控件布局;
1 - (void)viewDidLoad 2 { 3 [super viewDidLoad]; 4 5 for (NSInteger i = 0;i<8;i++) 6 { 7 UIButton *btn = [UIButton buttonWithType:UIButtonTypeCustom]; 8 btn.backgroundColor = [UIColor redColor]; 9 btn.frame = CGRectMake(50+(i%2)*100, 64+(i/2)*100, 90, 90);10 btn.tag = i;11 btn.titleLabel.font = [UIFont boldSystemFontOfSize:20];12 [btn setTitle:[NSString stringWithFormat:@"%d",1+i] forState:UIControlStateNormal];13 [self.view addSubview:btn];14 UILongPressGestureRecognizer *longGesture = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(buttonLongPressed:)];15 [btn addGestureRecognizer:longGesture];16 [self.itemArray addObject:btn];17 18 }19 }
下面,我们就要思考,如何实现长按移动了,控件的移动并且重新排序,主要是考虑移动的那个控件移动到新的位置,直接看下列代码,
1 - (void)buttonLongPressed:(UILongPressGestureRecognizer *)sender 2 { 3 4 UIButton *btn = (UIButton *)sender.view; 5 if (sender.state == UIGestureRecognizerStateBegan) 6 { 7 startPoint = [sender locationInView:sender.view]; 8 originPoint = btn.center; 9 [UIView animateWithDuration:Duration animations:^{10 btn.transform = CGAffineTransformMakeScale(1.1, 1.1);11 btn.alpha = 0.7;12 }];13 14 }15 else if (sender.state == UIGestureRecognizerStateChanged)16 {17 18 CGPoint newPoint = [sender locationInView:sender.view];19 CGFloat deltaX = newPoint.x-startPoint.x;20 CGFloat deltaY = newPoint.y-startPoint.y;21 btn.center = CGPointMake(btn.center.x+deltaX,btn.center.y+deltaY);22 //NSLog(@"center = %@",NSStringFromCGPoint(btn.center));23 NSInteger index = [self indexOfPoint:btn.center withButton:btn];24 if (index<0)25 {26 contain = NO;27 }28 else29 {30 [UIView animateWithDuration:Duration animations:^{31 32 CGPoint temp = CGPointZero;33 UIButton *button = _itemArray[index];34 temp = button.center;35 button.center = originPoint;36 btn.center = temp;37 originPoint = btn.center;38 contain = YES;39 40 }];41 } 44 }45 else if (sender.state == UIGestureRecognizerStateEnded)46 {47 [UIView animateWithDuration:Duration animations:^{48 49 btn.transform = CGAffineTransformIdentity;50 btn.alpha = 1.0;51 if (!contain)52 {53 btn.center = originPoint;54 }55 }];56 }57 }
下面这个方法用来判断要移动的button将要移动到的位置的center是不是在button数组(itemArray)元素的位置中,如果是,返回i 新位置原来的button是数组中得第几个元素,否则,返回-1。
1 - (NSInteger)indexOfPoint:(CGPoint)point withButton:(UIButton *)btn 2 { 3 for (NSInteger i = 0;i<_itemArray.count;i++) 4 { 5 UIButton *button = _itemArray[i]; 6 if (button != btn) 7 { 8 if (CGRectContainsPoint(button.frame, point)) 9 {10 return i;11 }12 }13 }14 return -1;15 }
这样,我们通过位置判断,让控件的位置得以改变。
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