在家闲来无事,于是就看起来ios绘图的那块,写点什么好呢?
鼓捣了一会,总算写出了一个小东西
这个是写完以后的效果
这里我实现了三种款式的alertview
分别是成功,错误和警告,剩下的呢有空继续添加吧。
废话不说了,讲一下代码的思路
我用的是UIBezierPath进行绘图
ios有很多种绘图的方式,要讲的话在写几篇都写不完,这里就不详细介绍了。
UIBezierPath绘图分三个步骤
1.创建UIBezierPath路径
2.创建CAShapeLayer
3.将layer附加到图层
2和3之间还可以添加动画
[_logoView removeFromSuperview]; _logoView = [[UIView alloc] initWithFrame:CGRectMake(([self getSelfSize].width-Simble_SIZE)/2, Simble_TOP, Simble_SIZE, Simble_SIZE)]; UIBezierPath *path = [UIBezierPath bezierPathWithArcCenter:CGPointMake(Simble_SIZE/2, Simble_SIZE/2) radius:Simble_SIZE/2 startAngle:0 endAngle:M_PI*2 clockwise:YES]; path.lineCapStyle = kCGLineCaPRound; path.lineJoinStyle = kCGLineCapRound; [path moveToPoint:CGPointMake(Simble_SIZE/2, Simble_SIZE/6)]; CGPoint p1 = CGPointMake(Simble_SIZE/2, Simble_SIZE/6*3.8); [path addLineToPoint:p1]; [path moveToPoint:CGPointMake(Simble_SIZE/2, Simble_SIZE/6*4.5)]; [path addArcWithCenter:CGPointMake(Simble_SIZE/2, Simble_SIZE/6*4.5) radius:2 startAngle:0 endAngle:M_PI*2 clockwise:YES]; CAShapeLayer *layer = [[CAShapeLayer alloc] init]; layer.fillColor = [UIColor clearColor].CGColor; layer.strokeColor = [UIColor orangeColor].CGColor; layer.lineWidth = 5; layer.path = path.CGPath; CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:NSStringFromSelector(@selector(strokeEnd))]; animation.fromValue = @0; animation.toValue = @1; animation.duration = 0.5; [layer addAnimation:animation forKey:NSStringFromSelector(@selector(strokeEnd))]; [_logoView.layer addSublayer:layer]; [self addSubview:_logoView];
这个代码段是用来绘制一个叹号
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