import java.awt.FlowLayout;import java.awt.event.ActionEvent;import java.awt.event.ActionListener;import java.io.FileInputStream;import java.io.InputStream;import javax.swing.JButton;import javax.swing.JFrame;import javax.swing.ProgressMonitorInputStream;public class Test { public static void main(String[] args) { // create a test frame with a "press me" button final JFrame f = new JFrame("Sample"); f.getContentPane().setLayout(new FlowLayout()); JButton b = new JButton("Press me"); f.getContentPane().add(b); f.pack(); // set up the file read action b.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { // when button is pressed, start a new thread // to read the file. A new thread is needed because we // need to free the GUI update thread to paint the // progress monitor new Thread() { public void run() { try { // open the file, wrapping it in a ProgressMonitorInputStream InputStream in = new FileInputStream("bigfile.dat"); ProgressMonitorInputStream pm = new ProgressMonitorInputStream(f,"Reading the big file",in); // read the file. If it´s taking too long, the progress // monitor will appear. The amount of time is roughly // 1/100th of the estimated read time (based on how long // it took to read the first 1/100th of the file.) // Note that by default, the dialog won´t appear unless // the overall estimate is over 2 seconds. int c; while((c=pm.read()) != -1) { // do something } pm.close(); // needs better error handling, of course... } catch(Exception ex) { ex.printStackTrace(); } } }.start(); }}); // display the frame f.setDefaultCloSEOperation(JFrame.EXIT_ON_CLOSE); f.setVisible(true); }}