首页 > 编程 > Python > 正文

python实现五子棋游戏

2019-11-25 12:44:15
字体:
来源:转载
供稿:网友

本文实例为大家分享了python实现五子棋游戏的具体代码,供大家参考,具体内容如下

话不多说,直接上代码:

全部工程文件,在GitHub:五子棋

效果预览:

#!/usr/bin/env python3#-*- coding:utf-8 -*-import pygamefrom pygame.locals import *from sys import exitimport numpybackground_image = 'qipan.png'white_image = 'white.png'black_image = 'black.png' def WhoWin(x,y,darray): num1,num2,num3,num4 = 0,0,0,0 #判断上下左右左上右上左下右下8个方向 i = x-1 while(i>=0):  if darray[i][y] == 1:   num1+=1   i -= 1  else:   break i = x+1 while i<19:  if darray[i][y] == 1:   num1+=1   i += 1  else:   break j =y-1 while (j >= 0):  if darray[x][j] == 1:   num2 += 1   j -= 1  else:   break j = y + 1 while j < 19:  if darray[x][j] == 1:   num2 += 1   j += 1  else:   break  i,j = x-1,y-1 while(i>=0 and j>=0):  if darray[i][j] == 1:   num3 += 1   i -= 1   j -= 1  else :   break i, j = x + 1, y + 1 while (i < 19 and j < 19):  if darray[i][j] == 1:   num3 += 1   i += 1   j += 1  else:   break  i, j = x + 1, y - 1 while (i >= 0 and j >= 0):  if darray[i][j] == 1:   num4 += 1   i += 1   j -= 1  else:   break i, j = x - 1, y + 1 while (i < 19 and j < 19):  if darray[i][j] == 1:   num4 += 1   i -= 1   j += 1  else:   break #五子胜 if num1>=4 or num2>=4 or num3 >= 4 or num4 >= 4:  return True else:  return False #初始化pygame.init()#屏幕、背景图、白黑子转换screen = pygame.display.set_mode((584, 584), RESIZABLE, 32)background = pygame.image.load(background_image).convert()white = pygame.image.load(white_image).convert_alpha()black = pygame.image.load(black_image).convert_alpha()#标题画图字体screen.blit(background, (0,0))font = pygame.font.SysFont("arial", 40);pygame.display.set_caption('五子棋') #zeros()返回19行19列的数组white_luodian = numpy.zeros((19,19))black_luodian = numpy.zeros((19,19)) #设置棋盘的所有点的坐标qipan_list = [(30+i*29-12,30+j*29-12) for i in range(19) for j in range(19)]#默认黑子先手,转换下棋transW_B = True#游戏主循环while True:  for event in pygame.event.get():  if event.type == QUIT:   exit()  if event.type == MOUSEBUTTONDOWN:   x,y = pygame.mouse.get_pos()   if 30 <= x <= 554 and 30 <= y <= 554 and ((x - 30) % 29 <= 12 or (x - 30) % 29 >= 17) and (      (y - 30) % 29 <= 12 or (y - 30) % 29 >= 17):    #四舍五入    m = int(round((x-30)/29))    n = int(round((y-30)/29))    #结果分析    if transW_B:     transW_B = not transW_B     screen.blit(black, qipan_list[19*m+n])     black_luodian[n][m] = 1     if WhoWin(n,m,black_luodian):      screen.blit(font.render('Black chess player wins!', True, (0, 0, 0),(0,229,238)), (120, 280))     else:     transW_B = not transW_B     screen.blit(white, qipan_list[19 * m + n])     white_luodian[n][m] = 1     if WhoWin(n,m,white_luodian):      screen.blit(font.render('White chess player wins!', True, (255, 255, 255),(0,229,238)), (120, 280))     qipan_list[19*m+n] = ''  pygame.display.update()

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持武林网。

发表评论 共有条评论
用户名: 密码:
验证码: 匿名发表