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JavaFX实现石头剪刀布小游戏

2019-11-26 09:00:34
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用JavaFX写一个石头剪刀布的小游戏,供大家参考,具体内容如下

课程上布置的作业,其实java很少用来写这种程序的

- GUI界面部分
- 石头剪刀布的逻辑部分

书上教的是JavaFX,其实还有很多方法,书上说AWT和Swing基本上淘汰了,但事实上…

代码

MyJavaFX.java

package cn.homework;import javafx.application.Application;import javafx.event.ActionEvent;import javafx.event.EventHandler;import javafx.geometry.Pos;import javafx.scene.Scene;import javafx.scene.control.Button;import javafx.scene.control.Label;import javafx.scene.layout.BorderPane;import javafx.scene.layout.GridPane;import javafx.scene.image.Image;import javafx.scene.image.ImageView;import javafx.scene.layout.StackPane;import javafx.scene.text.*;import javafx.scene.text.Font;import javafx.stage.Stage;import java.awt.*;public class MyJavaFX extends Application { Lablepane lablepane=new Lablepane();// String str1;//// public void setStr1(String str1) {//  this.str1 = str1;// } @Override public void start(Stage primaryStage) throws Exception {  GridPane pane = new GridPane();  pane.setAlignment(Pos.CENTER);  pane.setHgap(5);  Label label = new Label("开始游戏:");  label.setFont(Font.font("Times New Roman", FontWeight.BOLD, FontPosture.ITALIC, 30));  pane.add(label, 0, 0);  //布  Image image1 = new Image("https://timgsa.baidu.com/timg?image&quality=80&size=b9999_10000&sec=1521291025265&di=a0bc9a448dfcaac150e064577e6dabfd&imgtype=0&src=http%3A%2F%2Fimg1.ali213.net%2Fshouyou%2Fcover%2Fc%2F48302.jpg");  ImageView imageView1 = new ImageView(image1);  imageView1.setFitHeight(150);  imageView1.setFitWidth(150);  pane.add(imageView1, 0, 1);  Image1HanderClass image1HanderClass = new Image1HanderClass();  Button btOK1 = new Button("布");  pane.add(btOK1, 0, 2);  btOK1.setOnAction(image1HanderClass);  //石头  Image image2 = new Image("https://ss1.bdstatic.com/70cFvXSh_Q1YnxGkpoWK1HF6hhy/it/u=1419901674,657140521&fm=27&gp=0.jpg");  ImageView imageView2 = new ImageView(image2);  imageView2.setFitHeight(150);  imageView2.setFitWidth(150);  pane.add(imageView2, 1, 1);  Image2HanderClass image2HanderClass = new Image2HanderClass();  Button btOK2 = new Button("石头");  pane.add(btOK2, 1, 2);  btOK2.setOnAction(image2HanderClass);  //剪刀  Image image3 = new Image("https://ss2.bdstatic.com/70cFvnSh_Q1YnxGkpoWK1HF6hhy/it/u=2460250897,3788214935&fm=27&gp=0.jpg");  ImageView imageView3 = new ImageView(image3);  imageView3.setFitHeight(150);  imageView3.setFitWidth(150);  pane.add(imageView3, 2, 1);  Image3HanderClass image3HanderClass = new Image3HanderClass();  Button btOK3 = new Button("剪刀");  pane.add(btOK3, 2, 2);  btOK3.setOnAction(image3HanderClass);  BorderPane borderPane=new BorderPane();  borderPane.setCenter(pane);  borderPane.setBottom(lablepane);  BorderPane.setAlignment(pane,Pos.CENTER);//  游戏结束//  Label label1 = new Label("111");//  label1.setFont(Font.font("Times New Roman", FontWeight.BOLD, FontPosture.ITALIC, 30));//  pane.add(label1, 0, 3);  pane.setStyle("-fx-background-color: #0effb8");  Scene scene = new Scene(borderPane, 800, 500);  primaryStage.setTitle("石头剪刀布");  primaryStage.setScene(scene);  primaryStage.show(); } class Image1HanderClass implements EventHandler<ActionEvent> {  //布2  @Override  public void handle(ActionEvent event) {   Game game = new Game();   String str = game.playgame(2);   //setStr1(str);   lablepane.show(str);   System.out.println(str);  } } class Image2HanderClass implements EventHandler<ActionEvent> {  //石头0  @Override  public void handle(ActionEvent event) {   Game game = new Game();   String str = game.playgame(0);   //setStr1(str);   lablepane.show(str);   System.out.println(str);  } } class Image3HanderClass implements EventHandler<ActionEvent> {  //剪刀1  @Override  public void handle(ActionEvent event) {   Game game = new Game();   String str = game.playgame(1);   //setStr1(str);   lablepane.show(str);   System.out.println(str);  } } class Lablepane extends StackPane{  private Label label=new Label("结果");  public Lablepane(){   getChildren().add(label);   label.setFont(Font.font("Times New Roman", FontWeight.BOLD, FontPosture.ITALIC, 30));  }  public void show(String str){   label.setText(str);  } }}

代码

Game.java

package cn.homework;import java.util.Random;import java.util.Scanner;public class Game { public static void main(String []args){  String result=playgame(0);  System.out.println(result); } public static String playgame(int user){  //用户输入  //System.out.println("请输入您要出的:如果出石头请输入0 如果出剪刀请输入1 如果出布请输入2");  //系统生成  Random xx = new Random(); //声明随机数  int number = xx.nextInt(3); //赋值随机数给number  //比较  if(user==0 && number==0){   return "你出的是石头,系统出的是石头,双方平局。";  }  else if(user==1 && number==0){   return "你出的是剪刀,系统出的是石头,你输了。";  }  else if(user==2 && number==0){   return "你出的是布,系统出的是石头,你赢了。";  }  else if(user==0 && number==1){   return "你出的是石头,系统出的是剪刀,你赢了。";  }  else if(user==1 && number==1){   return "你出的是石头,系统出的是石头,双方平局。";  }  else if(user==2 && number==1){   return "你出的是布,系统出的是剪刀,你输了。";  }  else if(user==0 && number==2){   return "你出的是石头,系统出的是布,你输了。";  }  else if(user==1 && number==2){   return "你出的是剪刀,系统出的是布,你赢了。";  }  else{   return "你出的是布,系统出的是布,双方平局。";  } }}

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