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java swing实现的扫雷游戏及改进版完整示例

2019-11-26 10:41:33
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本文实例讲述了java swing实现的扫雷游戏及改进版。分享给大家供大家参考,具体如下:

版本1:

package awtDemo;import java.awt.event.ActionEvent;import java.awt.event.ActionListener;import java.awt.event.MouseEvent;import java.awt.event.MouseListener;import javax.swing.JButton;import javax.swing.JFrame;import javax.swing.JLabel;/** * 这个是一个简单的扫雷例子,刚接触swing编写的,适合新手练习 * 该程序使用setBounds(x,y,w,h)对控件布局 * 做法参考win xp自带的扫雷,当然还写功能没做出来, * 另外做出来的功能有些还存在bug * * @author Ping_QC */public class test extends JFrame implements ActionListener, Runnable,    MouseListener {  private static final long serialVersionUID = -2417758397965039613L;  private final int EMPTY     = 0;  private final int MINE     = 1;  private final int CHECKED    = 2;  private final int MINE_COUNT  = 10;  // 雷的个数  private final int BUTTON_BORDER = 50;  // 每个点的尺寸  private final int MINE_SIZE   = 10;  // 界面规格, 20x20  private final int START_X    = 20;  // 起始位置x  private final int START_Y    = 50;  // 起始位置y  private boolean flag;  private JButton[][] jb;  private JLabel jl;  private JLabel showTime;  private int[][] map;  /**   * 检测某点周围是否有雷,周围点的坐标可由该数组计算得到   */  private int[][] mv = { { -1, 0 }, { -1, 1 }, { 0, 1 }, { 1, 1 }, { 1, 0 },      { 1, -1 }, { 0, -1 }, { -1, -1 } };  /**   * 随机产生设定个数的雷   */  public void makeMine() {    int i = 0, tx, ty;    for (; i < MINE_COUNT;) {      tx = (int) (Math.random() * MINE_SIZE);      ty = (int) (Math.random() * MINE_SIZE);      if (map[tx][ty] == EMPTY) {        map[tx][ty] = MINE;        i++; // 不记重复产生的雷      }    }  }  /**   * 将button数组放到frame上,与map[][]数组对应   */  public void makeButton() {    for (int i = 0; i < MINE_SIZE; i++) {      for (int j = 0; j < MINE_SIZE; j++) {        jb[i][j] = new JButton();        // if (map[i][j] == MINE)        // jb[i][j].setText(i+","+j);        // listener add        jb[i][j].addActionListener(this);        jb[i][j].addMouseListener(this);        jb[i][j].setName(i + "_" + j); // 方便点击是判断是点击了哪个按钮        // Font font = new Font(Font.SERIF, Font.BOLD, 10);        // jb[i][j].setFont(font);        // jb[i][j].setText(i+","+j);        jb[i][j].setBounds(j * BUTTON_BORDER + START_X, i            * BUTTON_BORDER + START_Y, BUTTON_BORDER, BUTTON_BORDER);        this.add(jb[i][j]);      }    }  }  public void init() {    flag = false;    jl.setText("欢迎测试,一共有" + MINE_COUNT + "个雷");    jl.setVisible(true);    jl.setBounds(20, 20, 500, 30);    this.add(jl);    showTime.setText("已用时:0 秒");    showTime.setBounds(400, 20, 100, 30);    this.add(showTime);    makeMine();    makeButton();    this.setSize(550, 600);    this.setLocation(700, 100);    this.setResizable(false);    this.setDefaultCloseOperation(EXIT_ON_CLOSE);    this.setVisible(true);  }  public test(String title) {    super(title);    this.setLayout(null);  //不使用布局管理器,每个控件的位置用setBounds设定    jb = new JButton[MINE_SIZE][MINE_SIZE];    jl = new JLabel();    showTime = new JLabel();    map = new int[MINE_SIZE][MINE_SIZE]; // 将按钮映射到数组中  }  public static void main(String[] args) {    test test = new test("武林网 - 扫雷游戏测试1");    test.init();    test.run();  }  @Override  public void actionPerformed(ActionEvent e) {    Object obj = e.getSource();    int x, y;    if ((obj instanceof JButton) == false) {      showMessage("错误", "内部错误");      return;    }    String[] tmp_str = ((JButton) obj).getName().split("_");    x = Integer.parseInt(tmp_str[0]);    y = Integer.parseInt(tmp_str[1]);    if (map[x][y] == MINE) {      showMessage("死亡", "你踩到地雷啦~~~");      flag = true;      showMine();      return;    }    dfs(x, y, 0);    checkSuccess();  }  /**   * 每次点击完后,判断有没有把全部雷都找到 通过计算状态为enable的按钮的个数来判断   */  private void checkSuccess() {    int cnt = 0;    for (int i = 0; i < MINE_SIZE; i++) {      for (int j = 0; j < MINE_SIZE; j++) {        if (jb[i][j].isEnabled()) {          cnt++;        }      }    }    if (cnt == MINE_COUNT) {      String tmp_str = showTime.getText();      tmp_str = tmp_str.replaceAll("[^0-9]", "");      showMessage("胜利", "本次扫雷共用时:" + tmp_str + "秒");      flag = true;      showMine();    }  }  private int dfs(int x, int y, int d) {    map[x][y] = CHECKED;    int i, tx, ty, cnt = 0;    for (i = 0; i < 8; i++) {      tx = x + mv[i][0];      ty = y + mv[i][1];      if (tx >= 0 && tx < MINE_SIZE && ty >= 0 && ty < MINE_SIZE) {        if (map[tx][ty] == MINE) {          cnt++;// 该点附近雷数统计        } else if (map[tx][ty] == EMPTY) {          ;        } else if (map[tx][ty] == CHECKED) {          ;        }      }    }    if (cnt == 0) {      for (i = 0; i < 8; i++) {        tx = x + mv[i][0];        ty = y + mv[i][1];        if (tx >= 0 && tx < MINE_SIZE && ty >= 0 && ty < MINE_SIZE            && map[tx][ty] != CHECKED) {          dfs(tx, ty, d + 1);        }      }    } else {      jb[x][y].setText(cnt + "");    }    jb[x][y].setEnabled(false);    return cnt;  }  /**   * 在jl标签上显示一些信息   *   * @param title   * @param info   */  private void showMessage(String title, String info) {    jl.setText(info);    System.out.println("in functino showMessage() : " + info);  }  public void run() {    int t = 0;    while (true) {      if (flag) {        break;      }      try {        Thread.sleep(1000);      } catch (InterruptedException e) {        e.printStackTrace();      }      t++;      showTime.setText("已用时:" + t + " 秒");    }    // showMine();  }  private void showMine() {//   Icon iconMine = new ImageIcon("e:/mine.jpg");    for (int i = 0; i < MINE_SIZE; i++) {      for (int j = 0; j < MINE_SIZE; j++) {        if (map[i][j] == MINE) {          jb[i][j].setText("#");//         jb[i][j].setIcon(iconMine);        }      }    }  }  @Override  public void mouseClicked(MouseEvent e) {    if (e.getButton() == 3) {      Object obj = e.getSource();      if ((obj instanceof JButton) == false) {        showMessage("错误", "内部错误");        return;      }      String[] tmp_str = ((JButton) obj).getName().split("_");      int x = Integer.parseInt(tmp_str[0]);      int y = Integer.parseInt(tmp_str[1]);    if ("{1}".equals(jb[x][y].getText())) {        jb[x][y].setText("");      } else {        jb[x][y].setText("{1}");      }  /*   if(jb[x][y].getIcon() == null){        jb[x][y].setIcon(new ImageIcon("e:/flag.jpg"));      }else{        jb[x][y].setIcon(null);      }*/    }  }  @Override  public void mousePressed(MouseEvent e) {    // TODO Auto-generated method stub  }  @Override  public void mouseReleased(MouseEvent e) {    // TODO Auto-generated method stub  }  @Override  public void mouseEntered(MouseEvent e) {    // TODO Auto-generated method stub  }  @Override  public void mouseExited(MouseEvent e) {    // TODO Auto-generated method stub  }}

运行效果:

版本2是对上面版本1程序的改进,在基础不变的基础上增加了右键标记功能以及自主选择难度功能。

package awtDemo;import java.awt.event.ActionEvent;import java.awt.event.ActionListener;import java.awt.event.MouseEvent;import java.awt.event.MouseListener;import javax.swing.JButton;import javax.swing.JFrame;import javax.swing.JLabel;@SuppressWarnings("serial")public class saolei extends JFrame implements ActionListener, Runnable,    MouseListener {  private final int loEMPTY     = 0;  private final int loMINE     = 1;  private final int loCHECKED    = 2;  private final int loMINE_COUNT  = 10;  private final int loBUTTON_BORDER = 50;  private final int loMINE_SIZE   = 10;  private final int loSTART_X    = 20;  private final int loSTART_Y    = 50;  private boolean flag;  private JButton[][] jb;  private JLabel jl;  private JLabel showTime;  private int[][] map;  private int[][] mv = { { -1, 0 }, { -1, 1 }, { 0, 1 }, { 1, 1 }, { 1, 0 },      { 1, -1 }, { 0, -1 }, { -1, -1 } };  public void makeloMINE() {    int i = 0, tx, ty;    for (; i < loMINE_COUNT;) {      tx = (int) (Math.random() * loMINE_SIZE);      ty = (int) (Math.random() * loMINE_SIZE);      if (map[tx][ty] == loEMPTY) {        map[tx][ty] = loMINE;        i++;      }    }  }  public void makeButton() {    for (int i = 0; i < loMINE_SIZE; i++) {      for (int j = 0; j < loMINE_SIZE; j++) {        jb[i][j] = new JButton();        jb[i][j].addActionListener(this);        jb[i][j].addMouseListener(this);        jb[i][j].setName(i + "_" + j);        jb[i][j].setBounds(j * loBUTTON_BORDER + loSTART_X, i            * loBUTTON_BORDER + loSTART_Y, loBUTTON_BORDER, loBUTTON_BORDER);        this.add(jb[i][j]);      }    }  }  public void init() {    flag = false;    jl.setText("欢迎测试,一共有" + loMINE_COUNT + "个雷");    jl.setVisible(true);    jl.setBounds(20, 20, 500, 30);    this.add(jl);    showTime.setText("已用时:0 秒");    showTime.setBounds(400, 20, 100, 30);    this.add(showTime);    makeloMINE();    makeButton();    this.setSize(550, 600);    this.setLocation(700, 100);    this.setResizable(false);    this.setDefaultCloseOperation(EXIT_ON_CLOSE);    this.setVisible(true);  }  public saolei(String title) {    super(title);    this.setLayout(null);  //不使用布局管理器,每个控件的位置用setBounds设定    jb = new JButton[loMINE_SIZE][loMINE_SIZE];    jl = new JLabel();    showTime = new JLabel();    map = new int[loMINE_SIZE][loMINE_SIZE]; // 将按钮映射到数组中  }  public static void main(String[] args) {   saolei test = new saolei("武林网 - 扫雷游戏测试2");    test.init();    test.run();  }  @Override  public void actionPerformed(ActionEvent e) {    Object obj = e.getSource();    int x, y;    if ((obj instanceof JButton) == false) {      showMessage("错误", "内部错误");      return;    }    String[] tmp_str = ((JButton) obj).getName().split("_");    x = Integer.parseInt(tmp_str[0]);    y = Integer.parseInt(tmp_str[1]);    if (map[x][y] == loMINE) {      showMessage("死亡", "你踩到地雷啦~~~");      flag = true;      showloMINE();      return;    }    dfs(x, y, 0);    checkSuccess();  }  private void checkSuccess() {    int cnt = 0;    for (int i = 0; i < loMINE_SIZE; i++) {      for (int j = 0; j < loMINE_SIZE; j++) {        if (jb[i][j].isEnabled()) {          cnt++;        }      }    }    if (cnt == loMINE_COUNT) {      String tmp_str = showTime.getText();      tmp_str = tmp_str.replaceAll("[^0-9]", "");      showMessage("胜利", "本次扫雷共用时:" + tmp_str + "秒");      flag = true;      showloMINE();    }  }  private int dfs(int x, int y, int d) {    map[x][y] = loCHECKED;    int i, tx, ty, cnt = 0;    for (i = 0; i < 8; i++) {      tx = x + mv[i][0];      ty = y + mv[i][1];      if (tx >= 0 && tx < loMINE_SIZE && ty >= 0 && ty < loMINE_SIZE) {        if (map[tx][ty] == loMINE) {          cnt++;        } else if (map[tx][ty] == loEMPTY) {          ;        } else if (map[tx][ty] == loCHECKED) {          ;        }      }    }    if (cnt == 0) {      for (i = 0; i < 8; i++) {        tx = x + mv[i][0];        ty = y + mv[i][1];        if (tx >= 0 && tx < loMINE_SIZE && ty >= 0 && ty < loMINE_SIZE            && map[tx][ty] != loCHECKED) {          dfs(tx, ty, d + 1);        }      }    } else {      jb[x][y].setText(cnt + "");    }    jb[x][y].setEnabled(false);    return cnt;  }  private void showMessage(String title, String info) {    jl.setText(info);    System.out.println("in functino showMessage() : " + info);  }  public void run() {    int t = 0;    while (true) {      if (flag) {        break;      }      try {        Thread.sleep(1000);      } catch (InterruptedException e) {        e.printStackTrace();      }      t++;      showTime.setText("已用时:" + t + " 秒");    }  }  private void showloMINE() {    for (int i = 0; i < loMINE_SIZE; i++) {      for (int j = 0; j < loMINE_SIZE; j++) {        if (map[i][j] == loMINE) {          jb[i][j].setText("雷");        }      }    }  }  public void mouseClicked(MouseEvent e) {    if (e.getButton() == 3) {      Object obj = e.getSource();      if ((obj instanceof JButton) == false) {        showMessage("错误", "内部错误");        return;      }      String[] tmp_str = ((JButton) obj).getName().split("_");      int x = Integer.parseInt(tmp_str[0]);      int y = Integer.parseInt(tmp_str[1]);    if ("{1}quot".equals(jb[x][y].getText())) {        jb[x][y].setText("");      } else {        jb[x][y].setText("{1}quot");      }    }  }  public void mousePressed(MouseEvent e) {  }  @Override  public void mouseReleased(MouseEvent e) {  }  public void mouseEntered(MouseEvent e) {  }  @Override  public void mouseExited(MouseEvent e) {  }}

运行效果:

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