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Android view自定义带文字带进度的控件

2019-12-12 01:41:36
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目标:自定义一个带文字带进度的控件,具体内容如下

效果图:

不嗦先看东西:

步骤分析

提取自定义属性

//提供对外暴露的属性,如有不够自己扩展  <declare-styleable name="DescProgressView">    <attr name="dpv_text_normal_color" format="color" />    <attr name="dpv_text_seleced_color" format="color" />    <attr name="dpv_text_size" format="dimension" />    <attr name="dev_progress_bg_color" format="color" />    <attr name="dev_progress_small_circle_color" format="color" />    <attr name="dev_progress_big_circle_color" format="color" />  </declare-styleable>

解析自定义属性

private void initAttrs(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {    TypedArray typedArray = context.getTheme().obtainStyledAttributes(attrs, R.styleable.DescProgressView, defStyleAttr, R.style.Def_DescProgressViewStyle);    int indexCount = typedArray.getIndexCount();    for (int i = 0; i < indexCount; i++) {      int attr = typedArray.getIndex(i);      switch (attr) {        case R.styleable.DescProgressView_dpv_text_normal_color:          textNormalColor = typedArray.getColor(attr, Color.BLACK);          break;        case R.styleable.DescProgressView_dpv_text_seleced_color:          textSelectedColor = typedArray.getColor(attr, Color.BLACK);          break;        case R.styleable.DescProgressView_dpv_text_size:          dpvTextSize = typedArray.getDimensionPixelSize(attr, 0);          break;        case R.styleable.DescProgressView_dev_progress_bg_color:          dpvProgressBgColor = typedArray.getColor(attr, Color.BLACK);          break;        case R.styleable.DescProgressView_dev_progress_small_circle_color:          dpvSmallCicleColor = typedArray.getColor(attr, Color.BLACK);          break;        case R.styleable.DescProgressView_dev_progress_big_circle_color:          dpvBigCircleColor = typedArray.getColor(attr, Color.BLACK);          break;      }    }    typedArray.recycle();  }

测量UI图的比例(包含图标大小比例,位置比例)

//这里大家可以根据自己的习惯来,我习惯用view的尺寸当做参照,来约束界面的view,各有利弊,也可以暴露出属性设置具体的dp值,根据比例的话,调整好比例后,所有的绘制内容会统一约束  private static final float SCALE_OF_PROGRESS_HEIGHT = 70.F / 120;  private static final float SCALE_OF_TOP_AND_BOTTOM_PADDING = 10.F / 120;  private static final float SCALE_OF_LEFT_AND_RIGHT_PADDING = 20.F / 120;  private static final float SCALE_OF_TEXT_DESC_CONTAINER = 50.F / 120;  private static final float SCALE_OF_BIG_CIRCLE_HEIGHT = 22.F / 120;  private static final float SCALE_OF_SMALL_CIRCLE_HEIGHT = 16.F / 120;  private static final float SCALE_OF_LINE_HEIGHT = 4.F / 120;  private static final float DEF_VIEW_HEIGHT = 120.F;

提取绘制的各个元素的位置属性坐标等

这个view的唯一要提前确定的就是文字的位置,文字的位置确定需要知道所有文字的长度,左右间距,计算出中间的白色间隔
代码如下

 /**   * 获取文字在画布中的位置   */  private void getDescTextRegonPoint() {    for (int i = 0; i < descs.size(); i++) {      Point textRegonPoint = new Point();      int sumX = 0;      //非常重要:计算各个文字在view中的具体坐标,体会下这个二级for循环,子循环是确定每个描述文本的位置      for (int j = 0; j < i; j++) {        Point tempSum = allDescTextPoints.get(j);        sumX += tempSum.x;      }      sumX += i * getTextDescSpace();      textRegonPoint.x = sumX + leftAndRightPadding;      textRegonPoint.y = dpViewHeight - topAndBottomPadding - textDescContainerHeight / 2;      textPoints4Draw.add(textRegonPoint);    }  }
 /**   * 获取文字的间距   *   * @return 获取文字的间距   */  private float getTextDescSpace() {    float allDescWith = 0;    for (Point tempDesc : allDescTextPoints) {      allDescWith += tempDesc.x;    }    int textContainerW = (int) (dpViewWidth - leftAndRightPadding * 2 - allDescWith);    if (descs != null && descs.size() > 1) {      int spaceCount = descs.size() - 1;      return textContainerW * 1.F / spaceCount;    }    return 0;  }

绘制

我们在view测量确定了尺寸完毕之后,直接绘制即可

 @Override  protected void onSizeChanged(int w, int h, int oldw, int oldh) {  // 确定各个比例的大小    super.onSizeChanged(w, h, oldw, oldh);    dpViewHeight = h;    dpViewWidth = w;    progressContainerHeight = (int) (SCALE_OF_PROGRESS_HEIGHT * dpViewHeight);    topAndBottomPadding = (int) (SCALE_OF_TOP_AND_BOTTOM_PADDING * dpViewHeight);    leftAndRightPadding = (int) (SCALE_OF_LEFT_AND_RIGHT_PADDING * dpViewHeight);    textDescContainerHeight = (int) (SCALE_OF_TEXT_DESC_CONTAINER * dpViewHeight);    smallCircleRadio = (int) (SCALE_OF_SMALL_CIRCLE_HEIGHT * dpViewHeight / 2);    bigCircleRadio = (int) (SCALE_OF_BIG_CIRCLE_HEIGHT * dpViewHeight / 2);    lineHeight = (int) (SCALE_OF_LINE_HEIGHT * dpViewHeight);    // 获取各个部分所需要的约束坐标    getDescTextWidthAndHeight();    getDescTextRegonPoint();    getBgLineRectF();    getBgCirclePoints();    getSelectedRectF();    getColorFullRectF();    getGrayRectF();  }
@Override protected void onDraw(Canvas canvas) {  super.onDraw(canvas);  drawDescText(canvas);  drawBgLine(canvas);  drawSelectedLine(canvas);  drawGrayRectF(canvas);  drawSelectedCircles(canvas); }//绘制部分的代码就是canvas 的API的使用,没有什么技术含量.//最后暴露给外面设置数据的接口public void setProgressDescs(List<String> descs, int currentSelectPosition) {  this.currentSelectPosition = currentSelectPosition;  if (descs != null && descs.size() > 1) {   this.descs.clear();   this.descs.addAll(descs);   this.allDescTextPoints.clear();   invalidate();  } }

源代码下载地址https://github.com/GuoFeilong/DescPbView来个star就更好了谢谢!

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持武林网。

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