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Android卫星菜单效果的实现方法

2019-12-12 02:47:18
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Android小白第一次写博客,心情无比激动。下面给大家展示一下卫星菜单的实现。

1.简单介绍卫星菜单

在应用程序中,有很多展示菜单的方式,但其功能都是大同小异,这样一来,菜单的美观以及展示方式就显的尤为重要,卫星菜单就是很不错的一种。下面是本案例的gif图:

效果图 

2.学习本案例需要的知识点

(1)动画

(2)自定义ViewGroup

(3)自定义属性

a、attr.xml

b、在布局中使用自定义属性

c、在代码中获取自定义属性值

3.首先分析我们的卫星菜单需要那些自定义属性并书写代码

首先,菜单可以显示在屏幕的四个角,所以我们需要一个属性来确定它的位置,菜单在屏幕的四个角比较美观,在这里用到枚举。

其次,我们还需要一个展开半径,因此还需要自定义半径。

下面是attr.xml

<?xml version="1.0" encoding="utf-8"?><resources> <attr name="position">  <enum name="left_top" value="0" />  <enum name="left_bottom" value="1" />  <enum name="right_top" value="2" />  <enum name="right_bottom" value="3" /> </attr> <attr name="radius" format="dimension"/> <declare-styleable name="SateMenu">  <attr name="radius" />  <attr name="position" /> </declare-styleable></resources>

4.自定义ViewGroup

继承ViewGroup 以相关属性

public class SateMenu extends ViewGroup implements View.OnClickListener { private int animationTime; //动画时间 private int radius; //展开半径 private int pos; //从自定义属性中获取的菜单位置 private State state; //菜单状态 private int l = 0, t = 0; //左上值 private View centerBtn = null; //展开按钮 private MenuItemListener menuItemListener; //菜单项点击监听 private Position position; //枚举型菜单位置 private enum Position { //位置枚举  LEFT_TOP, LEFT_BOTTOM, RIGHT_TOP, RIGHT_BOTTOM } private enum State { //菜单状态枚举  OPEN, COLSE }

构造方法

public SateMenu(Context context) {  //一个参数构造方法调用两个参数构造方法  this(context, null); } public SateMenu(Context context, AttributeSet attrs) {  //两个参数构造方法调用三个个参数构造方法  this(context, attrs, 0); } public SateMenu(Context context, AttributeSet attrs, int defStyleAttr) {  super(context, attrs, defStyleAttr);  animationTime = 500; //设置动画展开时间  TypedArray a = context.getTheme().obtainStyledAttributes(attrs, R.styleable.SateMenu, defStyleAttr, 0); //获取自定义属性值集合  radius = (int) a.getDimension(R.styleable.SateMenu_radius,    TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, 100, getResources().getDisplayMetrics())); //获取半径并转化为像素值  state = State.COLSE; //设置菜单默认关闭  pos = a.getInt(R.styleable.SateMenu_position, 0); //获取位置  //将位置转化为枚举值 (这样就把无意义的int转化为有意义的枚举值)  switch (pos) {   case 0:    position = Position.LEFT_TOP;    break;   case 1:    position = Position.LEFT_BOTTOM;    break;   case 2:    position = Position.RIGHT_TOP;    break;   case 3:    position = Position.RIGHT_BOTTOM;    break;  } }

重写onMeasure方法

@Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {  super.onMeasure(widthMeasureSpec, heightMeasureSpec);  int count = getChildCount();  //测量子view  for (int i = 0; i < count; i++) {   measureChild(getChildAt(i), widthMeasureSpec, heightMeasureSpec);  } }

重写onLayout方法

 @Override protected void onLayout(boolean changed, int l, int t, int r, int b) {  if (changed)   btnLayout(); } private void btnLayout() {  centerBtn = getChildAt(0);  if (position == Position.RIGHT_BOTTOM || position == Position.RIGHT_TOP) {   //如果菜单设置在屏幕的右侧,那么展开按钮的l值=ViewGroup宽度-按钮宽度   l = getMeasuredWidth() - centerBtn.getMeasuredWidth();  }  if (position == Position.LEFT_BOTTOM || position == Position.RIGHT_BOTTOM) {   //如果菜单设置在屏幕的下边,那么展开按钮的t值=ViewGroup高度-按钮高度   t = getMeasuredHeight() - centerBtn.getMeasuredHeight();  }  //设置展开按钮位置  centerBtn.layout(l, t, l + centerBtn.getMeasuredWidth(), t + centerBtn.getMeasuredHeight());  childBtnlayout(); //设置子按钮位置  centerBtn.setOnClickListener(this); }

设置子按钮位置需要一点点数学知识,下面我以主菜单在右下角为例,画一个简图,图片对应右侧第一个公式

这里写图片描述

 private void childBtnlayout() {  int childMuneCount = getChildCount() - 1;  //角度等于90度/子按钮个数-1  float a = (float) (Math.PI / 2 / (childMuneCount - 1));  int cl, ct; //分别是子按钮的 左 上   for (int i = 0; i < childMuneCount; i++) {   if (position == Position.RIGHT_BOTTOM || position == Position.RIGHT_TOP) {    cl = (int) (l - radius * Math.cos(i * a));   } else {    cl = (int) (l + radius * Math.cos(i * a));   }   if (position == Position.LEFT_TOP || position == Position.RIGHT_TOP) {    ct = (int) (t + radius * Math.sin(i * a));   } else {    ct = (int) (t - radius * Math.sin(i * a));   }   View childView = getChildAt(i + 1);   childView.layout(cl, ct, cl + childView.getMeasuredWidth(), ct + childView.getMeasuredHeight());   childView.setOnClickListener(this);   childView.setTag(i);   childView.setVisibility(View.GONE);  } }

动画的展开与关闭,这里没有用属性动画,原理是:当用户关闭菜单的时候,将子按钮隐藏,打开才打的时候在把子按钮显示出来

 private void changeState() {  int childMuneCount = getChildCount() - 1;  //设置展开按钮旋转动画  Animation animation = new RotateAnimation(0, 360, centerBtn.getMeasuredWidth() / 2, centerBtn.getMeasuredHeight() / 2);  animation.setDuration(animationTime);  centerBtn.setAnimation(animation);  animation.start();  View childView;  //子按钮有两个动画(位移、旋转),所以这里用到动画集,这里也涉及到一些数学知识,和之前设置子按钮位置差不多  AnimationSet animationSet;  Animation translateAnimation;  Animation rotateAnimation;  int cl, ct;  float a = (float) (Math.PI / 2 / (childMuneCount - 1));  if (state == State.OPEN) {   state = State.COLSE;   for (int i = 0; i < childMuneCount; i++) {    if (position == Position.RIGHT_BOTTOM || position == Position.RIGHT_TOP)     cl = (int) (radius * Math.cos(i * a));    else     cl = (int) (-radius * Math.cos(i * a));    if (position == Position.LEFT_TOP || position == Position.RIGHT_TOP)     ct = (int) (-radius * Math.sin(i * a));    else     ct = (int) (radius * Math.sin(i * a));    childView = getChildAt(i + 1);    childView.setVisibility(View.GONE);    translateAnimation = new TranslateAnimation(0, cl, 0, ct);    translateAnimation.setDuration(animationTime);    rotateAnimation = new RotateAnimation(0, 360, childView.getMeasuredHeight() / 2, childView.getMeasuredHeight() / 2);    rotateAnimation.setDuration(animationTime);    animationSet = new AnimationSet(true);    animationSet.addAnimation(rotateAnimation);    animationSet.addAnimation(translateAnimation);    childView.setAnimation(animationSet);    animationSet.start();    childView.setVisibility(View.GONE);   }  } else {   state = State.OPEN;   for (int i = 0; i < childMuneCount; i++) {    if (position == Position.RIGHT_BOTTOM || position == Position.RIGHT_TOP)     cl = (int) (radius * Math.cos(i * a));    else     cl = (int) (-radius * Math.cos(i * a));    if (position == Position.LEFT_TOP || position == Position.RIGHT_TOP)     ct = (int) (-radius * Math.sin(i * a));    else     ct = (int) (radius * Math.sin(i * a));    childView = getChildAt(i + 1);    childView.setVisibility(View.GONE);    translateAnimation = new TranslateAnimation(cl, 0, ct, 0);    translateAnimation.setDuration(animationTime);    rotateAnimation = new RotateAnimation(360, 0, childView.getMeasuredHeight() / 2, childView.getMeasuredHeight() / 2);    rotateAnimation.setDuration(animationTime);    animationSet = new AnimationSet(true);    animationSet.addAnimation(rotateAnimation);    animationSet.addAnimation(translateAnimation);    childView.setAnimation(animationSet);    animationSet.start();    childView.setVisibility(View.VISIBLE);   }  } }

写到这里我们的卫星菜单已经可以展现出来的,运行一下,效果还是不错的。美中不足的是,子按钮还没有点击事件,下面我们就将这个小小的不足补充一下。我们可以通过给子按钮添加点击事件来监听它,但点击之后要做的事情不可能写在ViewGroup中,这就需要用接口进行回调。大家看一下在设置子按钮位置的时候有这样一句代码 childView.setTag(i); 它的目的就是给子按钮添加索引,接下来看一下具体怎样实现的。

 @Override public void onClick(View v) {  if (v.getId() == centerBtn.getId()) {   changeState();  } else {   if (menuItemListener != null) {    menuItemListener.onclick((Integer) v.getTag());   }  } } public interface MenuItemListener {  void onclick(int position); } public void setMenuItemListener(MenuItemListener menuItemListener) {  this.menuItemListener = menuItemListener; }

到这里我们已经完全实现了卫星菜单的所有功能,但大家有没有发现,一些菜单在展开之后,我们点击其他区域,菜单会自动收起来,所以我们还要给我们的ViewGroup添加onTouchEvent事件,在菜单展开的时候,他把菜单收起来,并将此次点击拦截。

 @Override public boolean onTouchEvent(MotionEvent event) {  if (state == State.OPEN) {   changeState();   return true; //拦截  }  return super.onTouchEvent(event); }

5.下面试用一下我们编写的卫星菜单,看一下成果。

activity_main.xml

<?xml version="1.0" encoding="utf-8"?><RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" xmlns:wzw="http://schemas.android.com/apk/res/com.satemenudemo" android:layout_width="match_parent" android:layout_height="match_parent"> <com.satemenudemo.SateMenu  android:id="@+id/menu_id"  android:layout_width="match_parent"  android:layout_height="match_parent"  android:layout_margin="3dp"  wzw:position="right_bottom"  wzw:radius="150dp">  <ImageButton   android:id="@+id/center_btn"   android:layout_width="40dp"   android:layout_height="40dp"   android:background="@drawable/add" />  <ImageButton   android:id="@+id/menu1"   android:layout_width="wrap_content"   android:layout_height="wrap_content"   android:background="@drawable/find" />  <ImageButton   android:id="@+id/menu2"   android:layout_width="wrap_content"   android:layout_height="wrap_content"   android:background="@drawable/shop" />  <ImageButton   android:id="@+id/menu3"   android:layout_width="wrap_content"   android:layout_height="wrap_content"   android:background="@drawable/people" />  <ImageButton   android:id="@+id/menu4"   android:layout_width="wrap_content"   android:layout_height="wrap_content"   android:background="@drawable/love" /> </com.satemenudemo.SateMenu></RelativeLayout>

MainActivity.java

public class MainActivity extends Activity { @Override protected void onCreate(Bundle savedInstanceState) {  super.onCreate(savedInstanceState);  setContentView(R.layout.activity_main);  SateMenu sateMenu = (SateMenu) findViewById(R.id.menu_id);  sateMenu.setMenuItemListener(new SateMenu.MenuItemListener() {   @Override   public void onclick(int position) {    Toast.makeText(MainActivity.this, "-- "+position, Toast.LENGTH_SHORT).show();   }  }); }}

以上所述是小编给大家介绍的Android卫星菜单效果的实现方法,希望对大家有所帮助,如果大家有任何疑问欢迎给我留言,小编会及时回复大家的!

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